Redesigned for content flexibility : visit site

UI Designer
June 2008 - January 2009
In a light Agile environment I managed a jr. designer and took product requirements from text to whiteboarding to wireframing to final designs for a rich social media set of features including; profile, email, commenting, image bookmarking, internal content management, push notifications, flash games, iPhone applications, mobile games, and Facebook applications.

My process included: Creating storyboards and wireframes (InDesign & Omnigraffle), light prototyping (Fireworks), user and market research through observation and inquiry, visual mood boarding, and creating wireframes for interaction documentation (wireframes, site maps, user flows) and mock-ups for visual pixel-specs (Photoshop).

Layout of image management : visit site

Wireframe of image management screen

Extended branding to mobile : view app